Volley
Basic move
- Trigger
- When you take aim and shoot at an enemy at range
- Roll
- +DEX
Outcomes
- 10+ (strong hit)
On a 10+ you have a clear shot—deal your damage.
- 7–9 (weak hit)
On a 7–9, choose one (whichever you choose you deal your damage):
- You have to move to get the shot placing you in danger of the GM’s choice
- You have to take what you can get: -1d6 damage
- You have to take several shots, reducing your ammo by one.
- 6- (miss)
- Not stated by this move.
Full text
When you take aim and shoot at an enemy at range, roll+Dex. On a 10+ you have a clear shot—deal your damage. On a 7–9, choose one (whichever you choose you deal your damage):
- You have to move to get the shot placing you in danger of the GM’s choice
- You have to take what you can get: -1d6 damage
- You have to take several shots, reducing your ammo by one.
Read it in the rules: Volley