Dungeon World Companion

Volley

Basic move

Trigger
When you take aim and shoot at an enemy at range
Roll
+DEX

Outcomes

10+ (strong hit)

On a 10+ you have a clear shot—deal your damage.

7–9 (weak hit)

On a 7–9, choose one (whichever you choose you deal your damage):

  • You have to move to get the shot placing you in danger of the GM’s choice
  • You have to take what you can get: -1d6 damage
  • You have to take several shots, reducing your ammo by one.
6- (miss)
Not stated by this move.

Full text

When you take aim and shoot at an enemy at range, roll+Dex. On a 10+ you have a clear shot—deal your damage. On a 7–9, choose one (whichever you choose you deal your damage):

Read it in the rules: Volley