Dungeon World Companion

Dungeon World Companion

The complete Dungeon World rules, reformatted for the web. Unofficial — see the footer for credits and licence.

Chapters

  1. Introduction
  2. Playing the Game
  3. Example of Play
  4. Character Creation
  5. Moves
  6. Moves Discussion
  7. The Bard
  8. The Cleric
  9. Cleric Spells
  10. The Druid
  11. The Fighter
  12. The Paladin
  13. The Ranger
  14. The Thief
  15. The Wizard
  16. Wizard Spells
  17. Moves in Detail
  18. Equipment
  19. The GM
  20. First Session
  21. Fronts
  22. The World
  23. Monsters
  24. Cavern Dwellers
  25. Lower Depths
  26. Twisted Experiments
  27. Folk of the Realm
  28. Ravenous Hordes
  29. Planar Powers
  30. Swamp Denizens
  31. Undead Legions
  32. Dark Woods
  33. Advanced Delving
  34. Teaching the Game
  35. Adventure Conversion
  36. Instant NPCs
  37. Thanks

Moves

Basic and special moves