Advanced Moves
When you gain a level from 2-5, choose from these moves.
Healing Song
When you heal with arcane art, you heal +1d8 damage.
Vicious Cacophony
When you grant bonus damage with arcane art, you grant an extra +1d4 damage.
It Goes To Eleven
When you unleash a crazed performance (a righteous lute solo or mighty brass blast, maybe) choose a target who can hear you and roll+Cha. On a 10+ the target attacks their nearest ally in range. On a 7–9 they attack their nearest ally, but you also draw their attention and ire.
Metal Hurlant
When you shout with great force or play a shattering note choose a target and roll+Con. On a 10+ the target takes 1d10 damage and is deafened for a few minutes. On a 7–9 you still damage your target, but it’s out of control: the GM will choose an additional target nearby.
A Little Help From My Friends
When you successfully aid someone you take +1 forward as well.
Eldritch Tones
Your arcane art is strong, allowing you to choose two effects instead of one.
Duelist’s Parry
When you hack and slash, you take +1 armor forward.
Bamboozle
When you parley with someone, on a 7+ you also take +1 forward with them.
Multiclass Dabbler
Get one move from another class. Treat your level as one lower for choosing the move.
Multiclass Initiate
Requires: Multiclass Dabbler
Get one move from another class. Treat your level as one lower for choosing the move.
When you gain a level from 6-10, choose from these moves or the level 2-5 moves.
Healing Chorus
Replaces: Healing Song
When you heal with arcane art, you heal +2d8 damage.
Vicious Blast
Replaces: Vicious Cacophony
When you grant bonus damage with arcane art, you grant an extra +2d4 damage.
Unforgettable Face
When you meet someone you’ve met before (your call) after some time apart you take +1 forward against them.
Reputation
When you first meet someone who’s heard songs about you, roll+Cha. On a 10+, tell the GM two things they’ve heard about you. On a 7-9, tell the GM one thing they’ve heard, and the GM tells you one thing.
Eldritch Chord
Replaces: Eldritch Tones
When you use arcane art, you choose two effects. You also get to choose one of those effects to double.
An Ear For Magic
When you hear an enemy cast a spell the GM will tell you the name of the spell and its effects. Take +1 forward when acting on the answers.
Devious
When you use charming and open you may also ask “How are you vulnerable to me?” Your subject may not ask this question of you.
Duelist’s Block
Replaces: Duelist’s Parry
When you hack and slash, you take +2 armor forward.
Con
Replaces: Bamboozle
When you parley with someone, on a 7+ you also take +1 forward with them and get to ask their player one question which they must answer truthfully.
Multiclass Master
Requires: Multiclass Initiate
Get one move from another class. Treat your level as one lower for choosing the move.