Level 7 Spells
Word of Recall Level 7
Choose a word. The first time after casting this spell that you speak the chosen word, you and any allies touching you when you cast the spell are immediately returned to the exact spot where you cast the spell. You can only maintain a single location; casting Word of Recall again before speaking the word replaces the earlier spell.
Heal Level 7
Touch an ally and you may heal their damage a number of points up to your maximum HP.
Harm Level 7
Touch an enemy and strike them with divine wrath—deal 2d8 damage to them and 1d6 damage to yourself. This damage ignores armor.
Sever Level 7 Ongoing
Choose an appendage on the target such as an arm, tentacle, or wing. The appendage is magically severed from their body, causing no damage but considerable pain. Missing an appendage may, for example, keep a winged creature from flying, or a bull from goring you on its horns. While this spell is ongoing you take -1 to cast a spell.
Mark of Death Level 7
Choose a creature whose true name you know. This spell creates permanent runes on a target surface that will kill that creature, should they read them.
Control Weather Level 7
Pray for rain—or sun, wind, or snow. Within a day or so, your god will answer. The weather will change according to your will and last a handful of days.