How to Use This Book
This book is going to teach you how to play Dungeon World. If you’re going to be the GM, you’re going to need to read the whole thing, though you can skim through the monster stats for now and save the Advanced Delving chapter for later. Try printing the play aids too, they’ll help you see what’s most important. If you’re a player, you might not need to read more than Playing the Game—a lot of the rules in Dungeon World will be contained in the character sheets you use during the game itself. You’ll come back to the text a few times throughout your game to refer to certain rules, but it should be a rare occasion.