Dungeon World Companion

100 Instincts

  1. To avenge
  2. To spread the good word
  3. To reunite with a loved one
  4. To make money
  5. To make amends
  6. To explore a mysterious place
  7. To uncover a hidden truth
  8. To locate a lost thing
  9. To kill a hated foe
  10. To conquer a faraway land
  11. To cure an illness
  12. To craft a masterwork
  13. To survive just one more day
  14. To earn affection
  15. To prove a point
  16. To be smarter, faster and stronger
  17. To heal an old wound
  18. To extinguish an evil forever
  19. To hide from a shameful fact
  20. To evangelize
  21. To spread suffering
  22. To prove worth
  23. To rise in rank
  24. To be praised
  25. To discover the truth
  26. To make good on a bet
  27. To get out of an obligation
  28. To convince someone to do their dirty work
  29. To steal something valuable
  30. To overcome a bad habit
  31. To commit an atrocity
  32. To earn renown
  33. To accumulate power
  34. To save someone from a monstrosity
  35. To teach
  36. To settle down
  37. To get just one more haul
  38. To preserve the law
  39. To discover
  40. To devour
  41. To restore the family name
  42. To live a quiet life
  43. To help others
  44. To atone
  45. To prove their worth
  46. To gain honor
  47. To expand their land
  48. To gain a title
  49. To retreat from society
  50. To escape
  51. To party
  52. To return home
  53. To serve
  54. To reclaim what was taken
  55. To do what must be done
  56. To be a champion
  57. To avoid notice
  58. To help a family member
  59. To perfect a skill
  60. To travel
  61. To overcome a disadvantage
  62. To play the game
  63. To establish a dynasty
  64. To improve the realm
  65. To retire
  66. To recover a lost memory
  67. To battle
  68. To become a terror to criminals
  69. To raise dragons
  70. To live up to expectations
  71. To become someone else
  72. To do what can’t be done
  73. To be remembered in song
  74. To be forgotten
  75. To find true love
  76. To lose their mind
  77. To indulge
  78. To make the best of it
  79. To find the one
  80. To destroy an artifact
  81. To show them all
  82. To bring about unending summer
  83. To fly
  84. To find the six-fingered man
  85. To wake the ancient sleepers
  86. To entertain
  87. To follow an order
  88. To die gloriously
  89. To be careful
  90. To show kindness
  91. To not screw it all up
  92. To uncover the past
  93. To go where no man has gone before
  94. To do good
  95. To become a beast
  96. To spill blood
  97. To live forever
  98. To hunt the most dangerous game
  99. To hate
  100. To run away